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TestServer

89.182.190.14:28015 checked 22d ago

Deploy
Zerg meter7%light
1/15 troops
7-day average0
peak –
Rank#13,215
top 57%
Last wipe56d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
509/575
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 339 on average
437/500
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 332 on average
261/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 321 on average
414/475
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 297 on average
43/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 272 on average
371/450

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TestServer?

No gather rate appears in the name TestServer. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on TestServer?

Generated by the game: the procedural map on TestServer.

Player count

How many players are on TestServer?

The server TestServer is currently offline; it was last seen 22 days 4 hours ago.

Where does TestServer sit in the rankings?

For player hours over the last week, TestServer is #13,215, which puts it in the top 57% of all ranked servers.

Tags and filters

What do TestServer's tags indicate?

What the game's server browser gets from TestServer is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp15 (Max players): It holds 15 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover TestServer?

Rust community servers for clans: that is where you will find TestServer among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

How reliable is TestServer, and is it up?

Currently offline, TestServer was last seen 22 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 22 September 2026.

What Rust version is TestServer on?

The server TestServer runs Rust network protocol 2633 and build 165217 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of TestServer?

From TestServer, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 89.182.190.14:28015.

Wipe cycle

What schedule does TestServer follow for wipes?

So few of TestServer's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 56 days 1 hours ago.

Connect

How can I connect to TestServer?

Join by entering client.connect 89.182.190.14:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp15
Max players It holds 15 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.