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[ESP/Ñ] DEV

EU 89.222.104.137:22637 checked 30d ago

biweekly wipes vanillamoddedcarbonpve
Deploy
Zerg meter2%light
1/40 troops
7-day average0
peak –
Rank#14,002
#2390 in EU
Last wipe31d ago
biweekly schedule
Next wipe · H-hour10d 6h
Sun 25 Oct, 19:48 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from its schedule tag

Next wipe Sunday 25 October, 19:48 UTC, in 10d 6h. Its biweekly schedule tag · low confidence

wipe-day peak1
players, last three wipes

Coming wipes

10d 6hSun 25 Oct, 19:48 UTC
21d 5hThu 5 Nov, 19:00 UTCFW
24d 6hSun 8 Nov, 19:48 UTC
38d 6hSun 22 Nov, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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180/2000
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 46 on average
24/100
No limit8 · game default
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
9/50
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PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 27 on average
23/100
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[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases EU · groups of 10+ · biweekly · 25 on average
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RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 24 on average
17/200

Quick answers

from the figures on this page

Server rules

What settings does [ESP/Ñ] DEV run?

There is no gather rate in the name [ESP/Ñ] DEV. 12 players is the most a group can hold. It runs pve, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.

Player count

What is the population like on [ESP/Ñ] DEV?

The server [ESP/Ñ] DEV is currently offline; it was last seen 30 days 20 hours ago.

What position does [ESP/Ñ] DEV hold in the server rankings?

In Europe, [ESP/Ñ] DEV is #2,390, and globally it is #14,002 for player hours over the last seven days, within the top – of all ranked servers.

Server tags

What do [ESP/Ñ] DEV's tags indicate?

The game's server browser reads these tags from [ESP/Ñ] DEV: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Capacity: 40; ts12 (Group limit): Teams are capped at 12; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EU (Europe): Europe is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [ESP/Ñ] DEV?

The Rust Zerg Life lists that include [ESP/Ñ] DEV are EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server info

What is the uptime and reliability of [ESP/Ñ] DEV?

[ESP/Ñ] DEV is offline at the moment; the last time it was seen was 30 days 20 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 13 September 2026.

What version is [ESP/Ñ] DEV using?

Rust network protocol 2633 and build 163794 is what [ESP/Ñ] DEV runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [ESP/Ñ] DEV?

In Europe, [ESP/Ñ] DEV lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 89.222.104.137:22637.

Wipe days

What can you expect on wipe day on [ESP/Ñ] DEV?

The average peak for its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does [ESP/Ñ] DEV wipe, and on what days?

The prediction follows its tag because not enough of [ESP/Ñ] DEV's wipes are on record to confirm the schedule. On Sunday 25 October at 19:48 UTC its next wipe is expected. The world it is running now dates from 31 days 17 hours ago. Its tags show a wipe schedule of every two weeks.

Join the server

What steps do I take to join [ESP/Ñ] DEV?

You can join by opening the console with F1 and typing client.connect 89.222.104.137:22637. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players Capacity: 40.
ts12
Group limit Teams are capped at 12.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build It runs build 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.