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Deployment dossierOnline

[ESP/Ñ] DEV

EU 89.222.104.137:22619 checked 12m ago

biweekly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#6,092
top 27% · #1815 in EU
Last wipe2d ago
biweekly schedule
Next wipe · H-hour11d 12h
Mon 26 Oct, 15:04 UTC

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 15:04 UTC, in 11d 12h. Its biweekly schedule tag · low confidence

usual gap10.8 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held33%
else halves by day 2

Coming wipes

11d 12hMon 26 Oct, 15:04 UTC
21d 16hThu 5 Nov, 19:00 UTCFW
25d 12hMon 9 Nov, 15:04 UTC
39d 12hMon 23 Nov, 15:04 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:04 UTC2d ago 1 – running 0
Thu 1 Oct, 19:09 UTC FW13d ago 1 halved by day 2 10.8 days 0
Tue 29 Sep, 17:22 UTC15d ago 1 held half 2.1 days 0
Wed 16 Sep, 16:55 UTC28d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 199 on average
90/2000
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 48 on average
6/100
No limit8 · game default
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 28 on average
1/50
No limit8 · game default
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 28 on average
4/100
Zergmax 10
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases EU · groups of 10+ · biweekly · 26 on average
8/100
Zergmax 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 25 on average
0/200

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on [ESP/Ñ] DEV?

There is no gather rate in the name [ESP/Ñ] DEV. 12 players is the most a group can hold. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on [ESP/Ñ] DEV?

The game generates the procedural map of size 3,750 on [ESP/Ñ] DEV with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Bots y eventos en todo el mapa.

Server population

What is the population like on [ESP/Ñ] DEV?

[ESP/Ñ] DEV has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 16:00 UTC, with an average of 1 players.

What position does [ESP/Ñ] DEV hold in the server rankings?

With a global rank of #6,092 for player hours over the last week, [ESP/Ñ] DEV is #1,815 in Europe and in the top 27% of ranked servers.

Tags and filters

How should you read the tags on [ESP/Ñ] DEV?

What the game's server browser gets from [ESP/Ñ] DEV is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts12 (Group limit): Each team can have up to 12 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does [ESP/Ñ] DEV appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [ESP/Ñ] DEV are EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Server details

Is [ESP/Ñ] DEV currently online and stable?

You can join [ESP/Ñ] DEV now: it is online. It reports an uptime that puts the last restart at roughly 20 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 15 September 2026.

How well does [ESP/Ñ] DEV perform?

Over the past 48 hours, server fps averaged 30 and never dropped below 22. It reached a maximum of 94,588 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,295 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does [ESP/Ñ] DEV use?

The server [ESP/Ñ] DEV runs Rust network protocol 2634 and build 167584 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of [ESP/Ñ] DEV?

With its EU tag, [ESP/Ñ] DEV lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 89.222.104.137:22619.

Wipe schedule

What can you expect on wipe day on [ESP/Ñ] DEV?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.

How often does [ESP/Ñ] DEV wipe, and on what days?

The prediction follows its tag because not enough of [ESP/Ñ] DEV's wipes are on record to confirm the schedule. It is due to wipe next on Monday 26 October at 15:04 UTC. The world in play right now was made 2 days 11 hours ago. The tags hold a fortnightly wipe schedule.

Connect

How can I connect to [ESP/Ñ] DEV?

Enter client.connect 89.222.104.137:22619 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts12

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts12
Group limit Each team can have up to 12 players.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.