[ESP/Ñ] DEV
EU 89.222.104.137:22619 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 26 October, 15:04 UTC, in 11d 12h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:04 UTC2d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:09 UTC FW13d ago | 1 | halved by day 2 | 10.8 days | 0 |
| Tue 29 Sep, 17:22 UTC15d ago | 1 | held half | 2.1 days | 0 |
| Wed 16 Sep, 16:55 UTC28d ago | 1 | halved by day 2 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on [ESP/Ñ] DEV?
There is no gather rate in the name [ESP/Ñ] DEV. 12 players is the most a group can hold. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Which map is active on [ESP/Ñ] DEV?
The game generates the procedural map of size 3,750 on [ESP/Ñ] DEV with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Bots y eventos en todo el mapa.
Server population
What is the population like on [ESP/Ñ] DEV?
[ESP/Ñ] DEV has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 16:00 UTC, with an average of 1 players.
What position does [ESP/Ñ] DEV hold in the server rankings?
With a global rank of #6,092 for player hours over the last week, [ESP/Ñ] DEV is #1,815 in Europe and in the top 27% of ranked servers.
Tags and filters
How should you read the tags on [ESP/Ñ] DEV?
What the game's server browser gets from [ESP/Ñ] DEV is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts12 (Group limit): Each team can have up to 12 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does [ESP/Ñ] DEV appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [ESP/Ñ] DEV are EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server details
Is [ESP/Ñ] DEV currently online and stable?
You can join [ESP/Ñ] DEV now: it is online. It reports an uptime that puts the last restart at roughly 20 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 15 September 2026.
How well does [ESP/Ñ] DEV perform?
Over the past 48 hours, server fps averaged 30 and never dropped below 22. It reached a maximum of 94,588 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,295 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does [ESP/Ñ] DEV use?
The server [ESP/Ñ] DEV runs Rust network protocol 2634 and build 167584 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of [ESP/Ñ] DEV?
With its EU tag, [ESP/Ñ] DEV lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 89.222.104.137:22619.
Wipe schedule
What can you expect on wipe day on [ESP/Ñ] DEV?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.
How often does [ESP/Ñ] DEV wipe, and on what days?
The prediction follows its tag because not enough of [ESP/Ñ] DEV's wipes are on record to confirm the schedule. It is due to wipe next on Monday 26 October at 15:04 UTC. The world in play right now was made 2 days 11 hours ago. The tags hold a fortnightly wipe schedule.
Connect
How can I connect to [ESP/Ñ] DEV?
Enter client.connect 89.222.104.137:22619 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts12
Game
gmrust
mp40
ts12
v2634
cs167584
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.