Rust Warlords
NA 89.28.237.30:28075 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 19:29 UTC, in 1d 19h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:29 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Rust Warlords?
No gather rate appears in the name Rust Warlords. That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
What is the map on Rust Warlords?
Size 2,500, seed 1337, generated by the game: the procedural map on Rust Warlords. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.
Server population
How full is Rust Warlords?
Rust Warlords has 0 of its 50 slots filled right now. The seven-day average is 0 players, with a peak of 2. In the last two days, the peak hour was 23:00 UTC, with an average of 1 players.
Where does Rust Warlords sit in the rankings?
In North America, Rust Warlords is #993, and globally it is #6,014 for player hours over the last seven days, within the top 27% of all ranked servers.
Server tags
How should you read the tags on Rust Warlords?
What the game's server browser gets from Rust Warlords is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): It runs build 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Rust Warlords?
These Rust Zerg Life lists include Rust Warlords: Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server info
Is Rust Warlords currently online and stable?
You can join Rust Warlords now: it is online. It reports an uptime that puts the last restart at roughly 5 days ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is Rust Warlords smooth to play on?
Over the past 48 hours, server fps averaged 60 and never dropped below 53. It reached a maximum of 59,279 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,405 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Rust Warlords using?
Rust network protocol 2634 and build 167231 is what Rust Warlords runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Rust Warlords?
The NA tag is what Rust Warlords uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 89.28.237.30:28075.
Wipe schedule
What can you expect on wipe day on Rust Warlords?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 6 hours after the wipe, the crowd hit its peak.
When does Rust Warlords wipe?
The prediction follows its tag because not enough of Rust Warlords's wipes are on record to confirm the schedule. Thursday 15 October at 19:29 UTC is when its next wipe is due. 12 days 4 hours ago is when its present world was created. The tags hold a fortnightly wipe schedule.
Join the server
How can I connect to Rust Warlords?
Enter client.connect 89.28.237.30:28075 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.