RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[DEV] Server

89.93.3.136:12015 checked 11m ago

moddedcarbon
Deploy
Zerg meter50%active
1/2 troops
7-day average0
peak 1
Rank#9,732
top 44%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75121:0023:0021:0014:0017:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 days
between real wipes
on rhythm40%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held50%
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:00 UTC10d ago 1 – running 0
Sat 3 Oct, 22:21 UTC10d ago 1 – 0.7 days 0
Fri 2 Oct, 22:01 UTC11d ago 1 – 1 days 0
Sun 27 Sep, 18:55 UTC17d ago 2 halved by day 4 5.1 days 1
Thu 24 Sep, 21:58 UTC19d ago 1 held half 2.9 days 1
Wed 23 Sep, 20:25 UTC21d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
92/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
114/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
91/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
17/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
42/700

Quick answers

from the figures on this page

Server rules

What settings does [DEV] Server run?

There is no gather rate in the name [DEV] Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

What is the map on [DEV] Server?

The game generates the procedural map [DEV] Server runs.

Population

How full is [DEV] Server?

[DEV] Server has 1 of its 2 slots filled right now. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What is [DEV] Server's ranking?

In the top 44% of ranked servers, [DEV] Server holds #9,732 for player hours over the last seven days.

Server tags

How should you read the tags on [DEV] Server?

What the game's server browser gets from [DEV] Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [DEV] Server?

Modded Rust servers for clans and zergs: that is where you will find [DEV] Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of [DEV] Server?

[DEV] Server is up and running as you read this. Across the last 7 full days, 58 of 168 hours were online, which is 35%. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is [DEV] Server on?

The server [DEV] Server runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does [DEV] Server use?

No region is published by [DEV] Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 89.93.3.136:12015.

Wipe days

What can you expect on wipe day on [DEV] Server?

The average peak for its recent wipes was 1 players. On the latest wipe, 4 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.

How often does [DEV] Server wipe, and on what days?

No next wipe can be predicted for [DEV] Server because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 10 days 6 hours ago.

Connect

What is the process to join [DEV] Server?

Join by entering client.connect 89.93.3.136:12015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp2
Max players Capacity: 2.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.