RUST ZERG LIFEClan war room · live
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Deployment dossierOffline

typical Test2

9.195.144.101:20000 checked 8d ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,956
top 71%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
164/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
87/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
394/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
90/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
23/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
94/150

Quick answers

from the figures on this page

Rules and settings

What is the setup on typical Test2 when it comes to rules and settings?

You will not find a gather rate in the name typical Test2. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

What is the map on typical Test2?

Generated by the game: the procedural map on typical Test2.

Population

How many players are on typical Test2?

At present, typical Test2 is offline and its last appearance was 8 days 1 hours ago.

What is typical Test2's ranking?

In the top 71% of ranked servers, typical Test2 holds #15,956 for player hours over the last seven days.

Server tags

What is the meaning of the tags on typical Test2?

The game's server browser reads these tags from typical Test2: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover typical Test2?

Rust community servers for clans: that is where you will find typical Test2 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Is typical Test2 currently online and stable?

typical Test2 is offline at the moment; the last time it was seen was 8 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 5 October 2026.

What version is typical Test2 using?

Rust network protocol 2634 and build 166652 is what typical Test2 runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find typical Test2?

No region is published by typical Test2. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 9.195.144.101:20000.

Wipe schedule

How often does typical Test2 wipe, and on what days?

With so few wipes on record for typical Test2, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 8 days 21 hours ago.

Connect

What steps do I take to join typical Test2?

Enter client.connect 9.195.144.101:20000 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.