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Deployment dossierOffline

typical TEST

9.244.16.170:28015 checked 25d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,413
no region published
Last wipe26d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:20 UTC26d ago 0 – running 0
Thu 17 Sep, 07:02 UTC28d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
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496/575
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Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 322 on average
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Zergmax 16
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Zergmax 16
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Quick answers

from the figures on this page

Map and rules

What is the setup on typical TEST when it comes to rules and settings?

There is no gather rate in the name typical TEST. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on typical TEST?

Generated by the game: the procedural map on typical TEST.

Server population

How full is typical TEST?

The server typical TEST is currently offline; it was last seen 25 days 20 hours ago.

Where does typical TEST sit in the rankings?

For player hours over the last week, typical TEST is #15,413, which puts it in the top – of all ranked servers.

Server tags

How should you read the tags on typical TEST?

What the game's server browser gets from typical TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does typical TEST appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include typical TEST are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is typical TEST, and is it up?

Currently offline, typical TEST was last seen 25 days 20 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 16 September 2026.

Which Rust build does typical TEST use?

On Linux, typical TEST runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does typical TEST use?

There is no region published by typical TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 9.244.16.170:28015.

Wipe days

What can you expect on wipe day on typical TEST?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does typical TEST wipe, and on what days?

The record of typical TEST's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 26 days 6 hours ago is when its present world was created.

Join the server

How can I connect to typical TEST?

Enter client.connect 9.244.16.170:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.