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typical test2

9.244.16.170:28019 checked 25d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,398
no region published
Last wipe25d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
349/450
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 337 on average
292/350
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
348/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
288/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
45/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
297/450

Quick answers

from the figures on this page

Server rules

What settings does typical test2 run?

There is no gather rate in the name typical test2. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on typical test2?

A procedural map, generated by the game, is what typical test2 runs.

Population

How full is typical test2?

At present, typical test2 is offline and its last appearance was 25 days 14 hours ago.

What position does typical test2 hold in the server rankings?

In the top – of ranked servers, typical test2 holds #15,398 for player hours over the last seven days.

Server tags

What do typical test2's tags indicate?

What the game's server browser gets from typical test2 is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): It runs build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does typical test2 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include typical test2: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

What is the uptime and reliability of typical test2?

No sign of typical test2 at present: it was last seen 25 days 14 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 19 September 2026.

Which Rust build does typical test2 use?

On Linux, typical test2 runs Rust network protocol 2633 and build 164530. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find typical test2?

From typical test2, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 9.244.16.170:28019.

Wipe cycle

What schedule does typical test2 follow for wipes?

So few of typical test2's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 25 days 15 hours ago is when its present world was created.

How to join

What steps do I take to join typical test2?

You can join by opening the console with F1 and typing client.connect 9.244.16.170:28019. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs164530
Build It runs build 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.