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typical test4

9.244.16.170:28023 checked 24d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,398
no region published
Last wipe24d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 06:13 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
155/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
93/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
405/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
103/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
27/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
106/150

Quick answers

from the figures on this page

Rules and settings

What settings does typical test4 run?

You will not find a gather rate in the name typical test4. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on typical test4?

The game generates the procedural map typical test4 runs.

Population

How full is typical test4?

The server typical test4 is currently offline; it was last seen 24 days 20 hours ago.

Where does typical test4 sit in the rankings?

In the top – of ranked servers, typical test4 holds #15,398 for player hours over the last seven days.

Lists and tags

What do typical test4's tags indicate?

What the game's server browser gets from typical test4 is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does typical test4 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include typical test4: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of typical test4?

typical test4 is offline at the moment; the last time it was seen was 24 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.

Which Rust build does typical test4 use?

The server typical test4 runs Rust network protocol 2633 and build 164530 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of typical test4?

There is no region published by typical test4. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 9.244.16.170:28023.

Wipe cycle

What can you expect on wipe day on typical test4?

Across its recent wipes, the busiest times averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does typical test4 wipe, and on what days?

With so few wipes on record for typical test4, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 24 days 20 hours ago.

Connect

How can I connect to typical test4?

You can join by opening the console with F1 and typing client.connect 9.244.16.170:28023. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs164530
Build Build number: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.