typical TEST
9.244.19.246:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on typical TEST?
No gather rate appears in the name typical TEST. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on typical TEST?
A procedural map, generated by the game, is what typical TEST runs.
Player count
How full is typical TEST?
Last seen 27 days 10 hours ago, typical TEST is offline at the moment.
Where does typical TEST sit in the rankings?
In the top – of ranked servers, typical TEST holds #15,521 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on typical TEST?
For the game's server browser, typical TEST publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does typical TEST appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find typical TEST among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of typical TEST?
typical TEST is offline at the moment; the last time it was seen was 27 days 10 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 15 September 2026.
What Rust version is typical TEST on?
On Linux, typical TEST runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find typical TEST?
From typical TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 9.244.19.246:28015.
Wipe schedule
How often does typical TEST wipe, and on what days?
With so few wipes on record for typical TEST, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 32 days 7 hours ago.
Join the server
How can I connect to typical TEST?
Join by entering client.connect 9.244.19.246:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.