RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

typical [TEST]

9.244.19.246:28017 checked 27d ago

Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,521
no region published
Last wipe32d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 407 on average
261/250
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 355 on average
155/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 337 on average
219/250
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 333 on average
144/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
22/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
118/150

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on typical [TEST]?

No gather rate appears in the name typical [TEST]. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on typical [TEST]?

Generated by the game: the procedural map on typical [TEST].

Player count

How full is typical [TEST]?

At present, typical [TEST] is offline and its last appearance was 27 days 13 hours ago.

What position does typical [TEST] hold in the server rankings?

In the top – of ranked servers, typical [TEST] holds #15,521 for player hours over the last seven days.

Lists and tags

How should you read the tags on typical [TEST]?

For the game's server browser, typical [TEST] publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does typical [TEST] appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find typical [TEST] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

How reliable is typical [TEST], and is it up?

Currently offline, typical [TEST] was last seen 27 days 13 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 15 September 2026.

What version is typical [TEST] using?

The server typical [TEST] runs Rust network protocol 2633 and build 163794 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does typical [TEST] use?

From typical [TEST], no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 9.244.19.246:28017.

Wipe cycle

When does typical [TEST] wipe?

With so few wipes on record for typical [TEST], its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 32 days 11 hours ago is when its present world was created.

Join the server

What is the process to join typical [TEST]?

You can join by opening the console with F1 and typing client.connect 9.244.19.246:28017. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.