TEST
90.189.50.114:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on TEST?
No gather rate appears in the name TEST. Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Which map is active on TEST?
Generated by the game: the procedural map on TEST.
Player count
What is the population like on TEST?
At present, TEST is offline and its last appearance was 3 days 12 hours ago. The average player count for the last seven days is 0.
What position does TEST hold in the server rankings?
In the top 72% of ranked servers, TEST holds #15,825 for player hours over the last seven days.
Server tags
How should you read the tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover TEST?
These Rust Zerg Life lists include TEST: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
About the server
Is TEST currently online and stable?
No sign of TEST at present: it was last seen 3 days 12 hours ago. Across the last 2 full days, 0 of 48 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 12 October 2026.
Which Rust build does TEST use?
On Windows, TEST runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does TEST use?
No region is published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 90.189.50.114:28015.
Wipe days
When does TEST wipe?
So few of TEST's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 3 days 12 hours ago is when its present world was created.
How to join
What steps do I take to join TEST?
You can join by opening the console with F1 and typing client.connect 90.189.50.114:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.