RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

TestServer

90.204.149.14:28015 checked 3d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#7,713
top 34%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:19 UTC3d ago 1 – running 1
Thu 8 Oct, 09:17 UTC5d ago 1 held half 2.3 days 0
Tue 6 Oct, 10:47 UTC7d ago 1 – 1.9 days 1
Sat 3 Oct, 10:32 UTC10d ago 1 held half 3 days 1
Fri 2 Oct, 13:07 UTC11d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
33/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
14/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
18/700
Zergmax 30
SURVIVORS.GG | 2 x Vanilla | Monthly groups of 30+ · monthly · 72 on average
26/200

Quick answers

from the figures on this page

Server rules

What is the setup on TestServer when it comes to rules and settings?

There is no gather rate in the name TestServer. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on TestServer?

A procedural map, generated by the game, is what TestServer runs.

Player count

What is the population like on TestServer?

Last seen 3 days 7 hours ago, TestServer is offline at the moment. Its weekly average is 1 players and its highest point was 1.

What position does TestServer hold in the server rankings?

For player hours over the last week, TestServer is #7,713, which puts it in the top 34% of all ranked servers.

Lists and tags

How should you read the tags on TestServer?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does TestServer appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find TestServer among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the uptime and reliability of TestServer?

TestServer is offline at the moment; the last time it was seen was 3 days 7 hours ago. Across the last 7 full days, 16 of 168 hours were online, which is 10%. Its first appearance in Rust Zerg Life records is 1 October 2026.

Which Rust build does TestServer use?

On Windows, TestServer runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of TestServer?

No region is published by TestServer. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 90.204.149.14:28015.

Wipe schedule

What happens on wipe day on TestServer?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does TestServer follow for wipes?

No next wipe can be predicted for TestServer because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 3 days 7 hours ago.

How to join

How can I connect to TestServer?

Enter client.connect 90.204.149.14:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.