RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

RERUST-DEV-WhiteListed

EU 90.231.47.195:28015 checked 2h ago

weekly wipes moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#9,237
top 41% · #2128 in EU
Last wipe1d ago
weekly schedule
Next wipe · H-hour5d 7h
Mon 19 Oct, 10:08 UTC

Players

AveragePeakWipe
00.250.50.75110:0018:0023:0013:0018:0000:00Wiped Mon 12 Oct, 10:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0018:0023:0013:0018:0000:00Wiped Mon 12 Oct, 10:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 41% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 10:08 UTC, in 5d 7h. Its weekly schedule tag · low confidence

usual gap0.4 days
between real wipes
wipe-day peak1
players, last three wipes

Coming wipes

5d 7hMon 19 Oct, 10:08 UTC
12d 7hMon 26 Oct, 10:08 UTC
19d 7hMon 2 Nov, 10:08 UTC
22d 15hThu 5 Nov, 19:00 UTCFW
26d 7hMon 9 Nov, 10:08 UTC
33d 7hMon 16 Nov, 10:08 UTC
40d 7hMon 23 Nov, 10:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:08 UTC1d ago – – running 0
Mon 12 Oct, 00:09 UTC2d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
24/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 12
RustSpain.com | EU Main EU · groups of 12+ · weekly · 67 on average
4/200
No limit8 · game default
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 24 on average
3/175
Teams offteams disabled
TRAVELER SOLO [MAX 1] Wipe 12.10 EU · no group limit · weekly · 20 on average
8/100
No limit8 · game default
Arcane Rust #4 - NoLimit Modded | TP | Kits | Magic EU · groups of 8+ · weekly · 11 on average
0/100

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RERUST-DEV-WhiteListed?

You will not find a gather rate in the name RERUST-DEV-WhiteListed. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on RERUST-DEV-WhiteListed?

A procedural map, size 2,500 with seed 1337, generated by the game, is what RERUST-DEV-WhiteListed runs. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Population

How many players are on RERUST-DEV-WhiteListed?

At present, RERUST-DEV-WhiteListed is offline and its last appearance was 2 hours ago. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 14:00 UTC, with 1 players.

Where does RERUST-DEV-WhiteListed sit in the rankings?

In Europe, RERUST-DEV-WhiteListed is #2,128, and globally it is #9,237 for player hours over the last seven days, within the top 41% of all ranked servers.

Lists and tags

What do RERUST-DEV-WhiteListed's tags indicate?

For the game's server browser, RERUST-DEV-WhiteListed publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RERUST-DEV-WhiteListed appear in Rust Zerg Life lists?

EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find RERUST-DEV-WhiteListed among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server details

How reliable is RERUST-DEV-WhiteListed, and is it up?

No sign of RERUST-DEV-WhiteListed at present: it was last seen 2 hours ago. Based on the uptime it reports, the last restart was about 3 hours ago. Over the last 2 full days, uptime was 60%: 29 hours up out of 48. Rust Zerg Life has been tracking it since 11 October 2026.

What is the performance like on RERUST-DEV-WhiteListed?

It averaged 231 server fps over the last 48 hours, and the lowest it got was 211. The world held as many as 33,609 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,962 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does RERUST-DEV-WhiteListed use?

The server RERUST-DEV-WhiteListed runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find RERUST-DEV-WhiteListed?

With its EU tag, RERUST-DEV-WhiteListed lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 90.231.47.195:28015.

Wipe schedule

What can you expect on wipe day on RERUST-DEV-WhiteListed?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does RERUST-DEV-WhiteListed wipe?

The prediction follows its tag because not enough of RERUST-DEV-WhiteListed's wipes are on record to confirm the schedule. On Monday 19 October at 10:08 UTC its next wipe is expected. The world it is running now dates from 36 hours ago. A wipe every week is what its tags state.

Join the server

What is the process to join RERUST-DEV-WhiteListed?

You can join by opening the console with F1 and typing client.connect 90.231.47.195:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.