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Deployment dossierOffline

Name of Server as Shown on the Client Server List

90.25.28.99:28015 checked 30d ago

Deploy
Zerg meter20%light
2/10 troops
7-day average0
peak –
Rank–
score 0
Last wipe37d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
412/450
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 362 on average
410/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 347 on average
292/300
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
384/425
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
73/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
315/425

Quick answers

from the figures on this page

Map and rules

What is the setup on Name of Server as Shown on the Client Server List when it comes to rules and settings?

There is no gather rate in the name Name of Server as Shown on the Client Server List. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Server population

How full is Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is currently offline; it was last seen 30 days 5 hours ago.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags indicate?

What the game's server browser gets from Name of Server as Shown on the Client Server List is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Name of Server as Shown on the Client Server List?

The Rust Zerg Life lists that include Name of Server as Shown on the Client Server List are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

How reliable is Name of Server as Shown on the Client Server List, and is it up?

No sign of Name of Server as Shown on the Client Server List at present: it was last seen 30 days 5 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What version is Name of Server as Shown on the Client Server List using?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Name of Server as Shown on the Client Server List use?

From Name of Server as Shown on the Client Server List, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 90.25.28.99:28015.

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe?

With so few wipes on record for Name of Server as Shown on the Client Server List, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 37 days 7 hours ago is when its present world was created.

Connect

How can I connect to Name of Server as Shown on the Client Server List?

You can join by opening the console with F1 and typing client.connect 90.25.28.99:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build Build number: 163794.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.