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reseT

91.121.43.194:26975 checked 2h ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank#15,912
top 72%
Last wipe3h ago
monthly schedule
Next wipe · H-hour21d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
0123423:0008:0017:0001:0010:0020:00Wiped Wed 14 Oct, 18:58 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020023:0008:0017:0001:0010:0020:00Wiped Wed 14 Oct, 18:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

usual gap1.8 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

Coming wipes

21d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:58 UTC3h ago – – running 0
Sat 3 Oct, 10:46 UTC11d ago 1 – – 0
Fri 2 Oct, 22:27 UTC12d ago 1 – 0.5 days 0
Thu 1 Oct, 14:46 UTC13d ago 1 – 1.3 days 0
Tue 29 Sep, 08:36 UTC15d ago 1 – 2.3 days 1
Mon 28 Sep, 21:22 UTC16d ago 1 – 0.5 days 1
Mon 28 Sep, 11:03 UTC16d ago 1 – 0.4 days 1
Wed 23 Sep, 10:52 UTC21d ago 1 – 5 days 1
Thu 17 Sep, 15:01 UTC27d ago 1 halved by day 1 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 88 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
20/700
Zergmax 16
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10 EU · groups of 16+ · monthly · 67 on average
7/650
Zergmax 30
SURVIVORS.GG | 2 x Vanilla | Monthly groups of 30+ · monthly · 62 on average
16/200
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10 EU · groups of 16+ · monthly · 62 on average
119/700

Quick answers

from the figures on this page

Server rules

What is the setup on reseT when it comes to rules and settings?

You will not find a gather rate in the name reseT. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on reseT?

A procedural map, size 4,000 with seed 1, generated by the game, is what reseT runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Server population

How many players are on reseT?

The server reseT is currently offline; it was last seen 2 hours ago. Averaged over the last week, the player count is 0.

What position does reseT hold in the server rankings?

In the top 72% of ranked servers, reseT holds #15,912 for player hours over the last seven days.

Lists and tags

What do reseT's tags indicate?

What the game's server browser gets from reseT is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover reseT?

The Rust Zerg Life lists that include reseT are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server info

How reliable is reseT, and is it up?

reseT is offline at the moment; the last time it was seen was 2 hours ago. It reports an uptime that puts the last restart at roughly 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on reseT?

Over the past 48 hours, server fps averaged 118 and never dropped below 80. The world held as many as 91,139 entities, including buildings, deployables and everything else. The maximum memory it used was 3,539 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is reseT on?

Rust network protocol 2634 and build 167781 is what reseT runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does reseT use?

From reseT, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 91.121.43.194:26975.

Wipe cycle

What happens on wipe day on reseT?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

When does reseT wipe?

Once a month reseT wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 3 hours ago is when its present world was created. The tags carry a monthly wipe schedule.

Connect

What steps do I take to join reseT?

Join by entering client.connect 91.121.43.194:26975 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players Capacity: 5.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.