RustOfWar#2 Test
91.122.255.48:22015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on RustOfWar#2 Test?
No gather rate appears in the name RustOfWar#2 Test. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Player count
How full is RustOfWar#2 Test?
The server RustOfWar#2 Test is currently offline; it was last seen 10 days 11 hours ago.
What is RustOfWar#2 Test's ranking?
In the top 70% of ranked servers, RustOfWar#2 Test holds #16,006 for player hours over the last seven days.
Tags and filters
How should you read the tags on RustOfWar#2 Test?
For the game's server browser, RustOfWar#2 Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover RustOfWar#2 Test?
These Rust Zerg Life lists include RustOfWar#2 Test: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
How reliable is RustOfWar#2 Test, and is it up?
RustOfWar#2 Test is offline at the moment; the last time it was seen was 10 days 11 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 2 October 2026.
What version is RustOfWar#2 Test using?
Rust network protocol 2634 and build 166652 is what RustOfWar#2 Test runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of RustOfWar#2 Test?
From RustOfWar#2 Test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 91.122.255.48:22015.
Wipe days
What can you expect on wipe day on RustOfWar#2 Test?
The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does RustOfWar#2 Test wipe, and on what days?
So few of RustOfWar#2 Test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 10 days 12 hours ago.
Join the server
What steps do I take to join RustOfWar#2 Test?
Enter client.connect 91.122.255.48:22015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.