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RustDMA Local Test Server

91.201.123.77:28015 checked 21d ago

Deploy
Zerg meter0%light
1/500 troops
7-day average0
peak –
Rank#13,192
top 57%
Last wipe30d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 402 on average
487/500
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 351 on average
327/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 335 on average
151/200
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 331 on average
243/225
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
33/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 279 on average
258/300

Quick answers

from the figures on this page

Map and rules

What is the setup on RustDMA Local Test Server when it comes to rules and settings?

You will not find a gather rate in the name RustDMA Local Test Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Which map is active on RustDMA Local Test Server?

The game generates the procedural map RustDMA Local Test Server runs.

Player count

How many players are on RustDMA Local Test Server?

The server RustDMA Local Test Server is currently offline; it was last seen 21 days 15 hours ago.

What position does RustDMA Local Test Server hold in the server rankings?

For player hours over the last week, RustDMA Local Test Server is #13,192, which puts it in the top 57% of all ranked servers.

Lists and tags

What do RustDMA Local Test Server's tags indicate?

For the game's server browser, RustDMA Local Test Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does RustDMA Local Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustDMA Local Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is RustDMA Local Test Server, and is it up?

No sign of RustDMA Local Test Server at present: it was last seen 21 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 18 September 2026.

What Rust version is RustDMA Local Test Server on?

Rust network protocol 2633 and build 165217 is what RustDMA Local Test Server runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find RustDMA Local Test Server?

No region is published by RustDMA Local Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 91.201.123.77:28015.

Wipe schedule

When does RustDMA Local Test Server wipe?

With so few wipes on record for RustDMA Local Test Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 30 days 23 hours ago.

Connect

What steps do I take to join RustDMA Local Test Server?

Join by entering client.connect 91.201.123.77:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp500
Max players Capacity: 500.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.