ServerMy
91.221.252.51:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on ServerMy when it comes to rules and settings?
No gather rate appears in the name ServerMy. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
What is the map on ServerMy?
The game generates the procedural map ServerMy runs.
Player count
How full is ServerMy?
The server ServerMy is currently offline; it was last seen 14 days 1 hours ago.
What position does ServerMy hold in the server rankings?
For player hours over the last week, ServerMy is #16,860, which puts it in the top 71% of all ranked servers.
Lists and tags
What is the meaning of the tags on ServerMy?
The game's server browser reads these tags from ServerMy: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does ServerMy appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find ServerMy among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is ServerMy currently online and stable?
ServerMy is offline at the moment; the last time it was seen was 14 days 1 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 19 September 2026.
What version is ServerMy using?
The server ServerMy runs Rust network protocol 2633 and build 165217 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of ServerMy?
From ServerMy, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 91.221.252.51:28015.
Wipe days
What schedule does ServerMy follow for wipes?
So few of ServerMy's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 24 days 6 hours ago is when its present world was created.
Connect
How can I connect to ServerMy?
Enter client.connect 91.221.252.51:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.