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Nightshade Dev

NA · us5 91.229.114.221:28031 checked 19d ago

quad moddedcarbonsoftcore
Deploy
Zerg meter0%empty
0/8 troops
7-day average0
peak –
Rank#15,871
top 71% · #1615 in NA
Last wipe20d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
[US] Facepunch Softcore 1 NA · quad · monthly · 93 on average
62/300
Quadmax 4
[US] Facepunch Softcore 2 NA · quad · monthly · 73 on average
51/300
Quadmax 4 16/200
Quadmax 4
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average
4/100
Quadmax 4 5/80
Quadmax 4 5/100

Quick answers

from the figures on this page

Server rules

What settings does Nightshade Dev run?

No gather rate appears in the name Nightshade Dev. A group can hold 4 players at most (quad). softcore is its mode, Facepunch's easier mode: you keep part of your loot. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

What is the map on Nightshade Dev?

The game generates the procedural map of size 4,000 on Nightshade Dev with seed 432338258. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on Nightshade Dev?

The server Nightshade Dev is currently offline; it was last seen 19 days 22 hours ago.

What position does Nightshade Dev hold in the server rankings?

For player hours in the last week, Nightshade Dev ranks #15,871 overall and #1,615 in North America, placing it in the top 71% of ranked servers. In the quad category, it ranks #629.

Server tags

What do Nightshade Dev's tags indicate?

What the game's server browser gets from Nightshade Dev is this tag list: gmsoftcore (Game mode): Softcore rules apply—easier than standard; mp8 (Max players): It holds 8 players; ts4 (Group limit): The maximum team size is 4; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $rus5 (Region code): The region code for this server is us5; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; NA (North America): North America is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Nightshade Dev appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Nightshade Dev are Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Server info

What is the uptime and reliability of Nightshade Dev?

Currently offline, Nightshade Dev was last seen 19 days 22 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 24 September 2026.

What Rust version is Nightshade Dev on?

Rust network protocol 2633 and build 165217 is what Nightshade Dev runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Nightshade Dev use?

The NA tag is what Nightshade Dev uses to list itself in North America, and its region code is us5. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 91.229.114.221:28031.

Wipe schedule

When does Nightshade Dev wipe?

With so few wipes on record for Nightshade Dev, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 20 days ago.

Connect

What steps do I take to join Nightshade Dev?

You can join by opening the console with F1 and typing client.connect 91.229.114.221:28031. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2633,NA,gmsoftcore,cs165217,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore rules apply—easier than standard.
mp8
Max players It holds 8 players.
ts4
Group limit The maximum team size is 4.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$rus5
Region code The region code for this server is us5.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.