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No limit8 · game default
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Celestial Dev

NA · us5 91.229.114.222:28015 checked 10d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/8 troops
7-day average0
peak –
Rank#15,996
top 71% · #1563 in NA
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.9 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:26 UTC11d ago 1 – running 0
Sat 26 Sep, 19:42 UTC18d ago 1 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
12/100
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Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 18 on average
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Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 17 on average
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Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 16 on average
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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Celestial Dev?

There is no gather rate in the name Celestial Dev. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on Celestial Dev?

Size 4,300, seed 2146991620, generated by the game: the procedural map on Celestial Dev. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on Celestial Dev?

At present, Celestial Dev is offline and its last appearance was 10 days 22 hours ago.

Where does Celestial Dev sit in the rankings?

With a global rank of #15,996 for player hours over the last week, Celestial Dev is #1,563 in North America and in the top 71% of ranked servers.

Lists and tags

Who is behind Celestial Dev?

The same operator most likely runs Celestial Dev and 16 other servers we track, as they all publish a joinmyga.me hostname.

What do Celestial Dev's tags indicate?

The game's server browser reads these tags from Celestial Dev: gmrust (Game mode): Standard survival gameplay; mp8 (Max players): Capacity: 8; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166655 (Build): It runs build 166655; ptrak (Networking): The network layer is RakNet, which is standard; $rus5 (Region code): Region code: us5; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Celestial Dev appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Celestial Dev: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Celestial Dev?

Currently offline, Celestial Dev was last seen 10 days 22 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 25 September 2026.

Which Rust build does Celestial Dev use?

Rust network protocol 2634 and build 166655 is what Celestial Dev runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Celestial Dev?

With the NA tag, Celestial Dev places itself in North America; its region code is us5. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 91.229.114.222:28015.

Wipe days

What happens on wipe day on Celestial Dev?

The average peak for its recent wipes was 1 players. On the latest wipe, 1 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 1.

How often does Celestial Dev wipe, and on what days?

So few of Celestial Dev's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 11 days 2 hours ago.

Connect

What steps do I take to join Celestial Dev?

Enter client.connect 91.229.114.222:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2634,NA,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp8
Max players Capacity: 8.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166655
Build It runs build 166655.
ptrak
Networking The network layer is RakNet, which is standard.
$rus5
Region code Region code: us5.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.