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Deployment dossierOnline

Project Paradox Test Server

NA · us5 91.229.114.24:28047 checked 10m ago

vanillamoddedoxide
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#15,986
top 71% · #1549 in NA
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:52 UTC12d ago 1 – running 0
Tue 29 Sep, 20:56 UTC14d ago 1 – 1.7 days 0
Mon 21 Sep, 14:51 UTC22d ago 1 halved by day 1 8.3 days 0
Sun 20 Sep, 22:43 UTC23d ago 2 – 0.7 days 0
Fri 18 Sep, 00:34 UTC25d ago 2 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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6/150

Quick answers

from the figures on this page

Map and rules

What is the setup on Project Paradox Test Server when it comes to rules and settings?

You will not find a gather rate in the name Project Paradox Test Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on Project Paradox Test Server?

Size 4,000, seed 1337, generated by the game: the procedural map on Project Paradox Test Server. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.

Population

How full is Project Paradox Test Server?

Right now, 0 players are on Project Paradox Test Server, which has 20 slots. The average player count for the last seven days is 0.

Where does Project Paradox Test Server sit in the rankings?

For player hours in the last week, Project Paradox Test Server ranks #15,986 overall and #1,549 in North America, placing it in the top 71% of ranked servers.

Lists and tags

What do Project Paradox Test Server's tags indicate?

What the game's server browser gets from Project Paradox Test Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $rus5 (Region code): Its region code is us5; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Project Paradox Test Server?

These Rust Zerg Life lists include Project Paradox Test Server: Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Project Paradox Test Server?

Right now, Project Paradox Test Server is online. It reports an uptime that puts the last restart at roughly 12 days 7 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Project Paradox Test Server?

Over the past 48 hours, server fps averaged 60 and never dropped below 60. The world held as many as 113,580 entities, including buildings, deployables and everything else. The maximum memory it used was 4,825 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Project Paradox Test Server using?

On Linux, Project Paradox Test Server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Project Paradox Test Server?

The NA tag is what Project Paradox Test Server uses to list itself in North America, and its region code is us5. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 91.229.114.24:28047.

Wipe cycle

What happens on wipe day on Project Paradox Test Server?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

How often does Project Paradox Test Server wipe, and on what days?

Project Paradox Test Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 12 days 9 hours ago is when its present world was created.

Join the server

What is the process to join Project Paradox Test Server?

Join by entering client.connect 91.229.114.24:28047 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$rus5,v2633,^v,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players It holds 20 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build It runs build 165217.
ptrak
Networking Standard RakNet networking is in use here.
$rus5
Region code Its region code is us5.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.