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No limit8 · game default
Deployment dossierOnline

[US] Nightshade [PvPvE | Events | QoL Mods]

91.229.114.24:28079 checked 11m ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 3
Rank#3,869
top 17%
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe · high confidence

wipe-day peak3
players, last three wipes

Coming wipes

21d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Zergmax 14
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Teams offteams disabled
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89/100
Zergmax 20
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [US] Nightshade [PvPvE | Events | QoL Mods]?

No gather rate appears in the name [US] Nightshade [PvPvE | Events | QoL Mods]. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on [US] Nightshade [PvPvE | Events | QoL Mods]?

A procedural map, size 3,500 with seed 1337, generated by the game, is what [US] Nightshade [PvPvE | Events | QoL Mods] runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Population

What is the population like on [US] Nightshade [PvPvE | Events | QoL Mods]?

The server [US] Nightshade [PvPvE | Events | QoL Mods] is currently at 0 players out of 50 slots. The seven-day average is 1 players, with a peak of 3. The busiest time in the last 48 hours was 00:00 UTC, when it averaged 2 players.

Where does [US] Nightshade [PvPvE | Events | QoL Mods] sit in the rankings?

For player hours over the last week, [US] Nightshade [PvPvE | Events | QoL Mods] is #3,869, which puts it in the top 17% of all ranked servers.

Tags and filters

What do [US] Nightshade [PvPvE | Events | QoL Mods]'s tags indicate?

For the game's server browser, [US] Nightshade [PvPvE | Events | QoL Mods] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): The region code for this server is us5; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the environment is the threat; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [US] Nightshade [PvPvE | Events | QoL Mods]?

These Rust Zerg Life lists include [US] Nightshade [PvPvE | Events | QoL Mods]: Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of [US] Nightshade [PvPvE | Events | QoL Mods]?

[US] Nightshade [PvPvE | Events | QoL Mods] is up and running as you read this. It reports an uptime that puts the last restart at roughly 8 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does [US] Nightshade [PvPvE | Events | QoL Mods] perform?

Over the past 48 hours, server fps averaged 60 and never dropped below 57. The world held as many as 61,397 entities, including buildings, deployables and everything else. Memory use peaked at 3,316 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does [US] Nightshade [PvPvE | Events | QoL Mods] use?

Rust network protocol 2634 and build 167781 is what [US] Nightshade [PvPvE | Events | QoL Mods] runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find [US] Nightshade [PvPvE | Events | QoL Mods]?

Its name points to North America, though [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag, and its region code is us5. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 91.229.114.24:28079.

Wipe schedule

What can you expect on wipe day on [US] Nightshade [PvPvE | Events | QoL Mods]?

The average peak for its recent wipes was 3 players. 3 hours after the latest wipe, the crowd peaked.

When does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?

Once a month [US] Nightshade [PvPvE | Events | QoL Mods] wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 13 days 5 hours ago is when its present world was created. Monthly wipes are listed in its tags.

Connect

What steps do I take to join [US] Nightshade [PvPvE | Events | QoL Mods]?

Join by entering client.connect 91.229.114.24:28079 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/T5h3RDXjEX.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code The region code for this server is us5.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.