RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

INTFO Rust | Procedural

91.240.74.124:28015 checked 7m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 2
Rank#6,018
top 27%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2.5

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:19 UTC11d ago 2 – running 0
Thu 1 Oct, 22:32 UTC FW13d ago 1 – 1.4 days 0
Sun 20 Sep, 11:26 UTC24d ago 1 halved by day 4 11.5 days 0
Fri 18 Sep, 11:05 UTC26d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:42 UTC27d ago 1 – 0.6 days 0
Wed 16 Sep, 22:44 UTC28d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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49/300
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МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
90/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
6/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 74 on average
0/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
13/700
Zergmax 12
RustSpain.com | EU Main EU · groups of 12+ · weekly · 67 on average
2/200

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on INTFO Rust | Procedural?

You will not find a gather rate in the name INTFO Rust | Procedural. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on INTFO Rust | Procedural?

Size 3,500, seed 1573025114, generated by the game: the procedural map on INTFO Rust | Procedural. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on INTFO Rust | Procedural?

INTFO Rust | Procedural has 0 of its 10 slots filled right now. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours came at 21:00 UTC, with 2 players.

What position does INTFO Rust | Procedural hold in the server rankings?

For player hours over the last week, INTFO Rust | Procedural is #6,018, which puts it in the top 27% of all ranked servers.

Tags and filters

What is the meaning of the tags on INTFO Rust | Procedural?

What the game's server browser gets from INTFO Rust | Procedural is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rpol (Region code): Its region code is pol; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover INTFO Rust | Procedural?

These Rust Zerg Life lists include INTFO Rust | Procedural: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is INTFO Rust | Procedural currently online and stable?

Right now, INTFO Rust | Procedural is online. It reports an uptime that puts the last restart at roughly 41 hours ago. Over the last 7 full days, uptime was 96%: 162 hours up out of 168. The first time Rust Zerg Life saw it was on 16 September 2026.

How well does INTFO Rust | Procedural perform?

It averaged 87 server fps over the last 48 hours, and the lowest it got was 19. The world held as many as 79,123 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,908 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is INTFO Rust | Procedural on?

The server INTFO Rust | Procedural runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does INTFO Rust | Procedural use?

No region is given by INTFO Rust | Procedural, and its region code is pol. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 91.240.74.124:28015.

Wipe cycle

What happens on wipe day on INTFO Rust | Procedural?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 33 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.5.

What schedule does INTFO Rust | Procedural follow for wipes?

INTFO Rust | Procedural wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 11 days 22 hours ago.

Join the server

What is the process to join INTFO Rust | Procedural?

You can join by opening the console with F1 and typing client.connect 91.240.74.124:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://rust.intfo.ru.

Server tags

what each one means

Published as mp10,ptrak,$rpol,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rpol
Region code Its region code is pol.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.