RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

ServerDevServer

91.245.44.75:28015 checked 1d ago

moddedoxide
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 1
Rank#14,358
top 64%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:03 UTC1d ago – – running 1
Fri 2 Oct, 17:51 UTC11d ago 1 – 9.8 days 1
Thu 1 Oct, 23:36 UTC FW12d ago 1 – 0.8 days 0
Fri 25 Sep, 08:11 UTC18d ago 0 – 6.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
21/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
9/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
1/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
12/700
Zergmax 30
SURVIVORS.GG | 2 x Vanilla | Monthly groups of 30+ · monthly · 72 on average
21/200

Quick answers

from the figures on this page

Server rules

What settings does ServerDevServer run?

You will not find a gather rate in the name ServerDevServer. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Which map is active on ServerDevServer?

The game generates the procedural map ServerDevServer runs.

Server population

How full is ServerDevServer?

Last seen 34 hours ago, ServerDevServer is offline at the moment. Its weekly average is 1 players and its highest point was 1. In the last two days, the peak hour was 14:00 UTC, with an average of 1 players.

Where does ServerDevServer sit in the rankings?

For player hours over the last week, ServerDevServer is #14,358, which puts it in the top 64% of all ranked servers.

Tags and filters

How should you read the tags on ServerDevServer?

What the game's server browser gets from ServerDevServer is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does ServerDevServer appear in Rust Zerg Life lists?

These Rust Zerg Life lists include ServerDevServer: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How reliable is ServerDevServer, and is it up?

Currently offline, ServerDevServer was last seen 34 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its first appearance in Rust Zerg Life records is 17 September 2026.

What Rust version is ServerDevServer on?

Rust network protocol 2634 and build 166494 is what ServerDevServer runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of ServerDevServer?

No region is published by ServerDevServer. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 91.245.44.75:28015.

Wipe schedule

What happens on wipe day on ServerDevServer?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd peaked.

When does ServerDevServer wipe?

ServerDevServer wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 35 hours ago.

How to join

What is the process to join ServerDevServer?

You can join by opening the console with F1 and typing client.connect 91.245.44.75:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.