RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Carbon Test Server

91.67.161.216:28015 checked 23h ago

moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#10,529
top 47%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75113:0014:0015:00Wiped Tue 13 Oct, 13:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608013:0014:0015:00Wiped Tue 13 Oct, 13:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:37 UTC1d ago – – running 1
Sun 4 Oct, 12:49 UTC10d ago 1 halved by day 2 9 days 1
Sat 3 Oct, 09:16 UTC11d ago 2 – 1.1 days 0
Wed 30 Sep, 23:08 UTC13d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 126 on average
190/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 106 on average
189/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
49/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
59/700

Quick answers

from the figures on this page

Rules and settings

What is the setup on Carbon Test Server when it comes to rules and settings?

No gather rate appears in the name Carbon Test Server. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is switched on.

What is the map on Carbon Test Server?

A procedural map, size 1,000 with seed 921410901, generated by the game, is what Carbon Test Server runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How many players are on Carbon Test Server?

Last seen 23 hours ago, Carbon Test Server is offline at the moment. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 1 players.

What position does Carbon Test Server hold in the server rankings?

In the top 47% of ranked servers, Carbon Test Server holds #10,529 for player hours over the last seven days.

Lists and tags

What do Carbon Test Server's tags indicate?

For the game's server browser, Carbon Test Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Carbon Test Server?

Modded Rust servers for clans and zergs: that is where you will find Carbon Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

What is the uptime and reliability of Carbon Test Server?

Carbon Test Server is offline at the moment; the last time it was seen was 23 hours ago. Based on the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, uptime was 6%: 10 hours up out of 168. Rust Zerg Life has been tracking it since 26 September 2026.

What is the performance like on Carbon Test Server?

Over the past 48 hours, server fps averaged 60 and never dropped below 60. The world held as many as 1,751 entities, including buildings, deployables and everything else. The maximum memory it used was 839 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is Carbon Test Server on?

Rust network protocol 2634 and build 167781 is what Carbon Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Carbon Test Server use?

From Carbon Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 91.67.161.216:28015.

Wipe schedule

What happens on wipe day on Carbon Test Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 2.

When does Carbon Test Server wipe?

Carbon Test Server wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 24 hours ago.

Connect

What steps do I take to join Carbon Test Server?

Join by entering client.connect 91.67.161.216:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.