nameserver
91.79.6.203:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does nameserver run?
There is no gather rate in the name nameserver. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on nameserver?
The game generates the procedural map nameserver runs.
Population
What is the population like on nameserver?
Last seen 21 days 1 hours ago, nameserver is offline at the moment.
What is nameserver's ranking?
In the top 57% of ranked servers, nameserver holds #13,183 for player hours over the last seven days.
Lists and tags
How should you read the tags on nameserver?
What the game's server browser gets from nameserver is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover nameserver?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Is nameserver currently online and stable?
Currently offline, nameserver was last seen 21 days 1 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 22 September 2026.
Which Rust build does nameserver use?
On Windows, nameserver runs Rust network protocol 2633 and build 163207. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find nameserver?
No region is published by nameserver. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 91.79.6.203:28015.
Wipe days
When does nameserver wipe?
The record of nameserver's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 35 days 22 hours ago.
How to join
What is the process to join nameserver?
Enter client.connect 91.79.6.203:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.