24HG | Rust | Main #1
91.99.37.118:28103 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:36 UTC10d ago | 3 | – | running | 0 |
| Fri 25 Sep, 18:20 UTC18d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does 24HG | Rust | Main #1 run?
No gather rate appears in the name 24HG | Rust | Main #1. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on 24HG | Rust | Main #1?
The game generates the procedural map of size 2,500 on 24HG | Rust | Main #1 with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.
Server population
What is the population like on 24HG | Rust | Main #1?
The server 24HG | Rust | Main #1 is currently at 0 players out of 200 slots. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 00:00 UTC, with an average of 2 players.
What position does 24HG | Rust | Main #1 hold in the server rankings?
For player hours over the last week, 24HG | Rust | Main #1 is #6,972, which puts it in the top 31% of all ranked servers.
Lists and tags
What do 24HG | Rust | Main #1's tags indicate?
For the game's server browser, 24HG | Rust | Main #1 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): It holds 200 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does 24HG | Rust | Main #1 appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include 24HG | Rust | Main #1 are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of 24HG | Rust | Main #1?
24HG | Rust | Main #1 is up and running as you read this. It reports an uptime that puts the last restart at roughly 10 days 5 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on 24HG | Rust | Main #1?
It averaged 230 server fps over the last 48 hours, and the lowest it got was 178. It reached a maximum of 11,786 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,442 MB. What players experience as lag comes from low fps and a rising entity count.
What Rust version is 24HG | Rust | Main #1 on?
Rust network protocol 2634 and build 166652 is what 24HG | Rust | Main #1 runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find 24HG | Rust | Main #1?
There is no region published by 24HG | Rust | Main #1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 91.99.37.118:28103.
Wipe schedule
What can you expect on wipe day on 24HG | Rust | Main #1?
The average peak for its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 6.
What schedule does 24HG | Rust | Main #1 follow for wipes?
With so few wipes on record for 24HG | Rust | Main #1, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 7 hours ago is when its present world was created.
Join the server
What is the process to join 24HG | Rust | Main #1?
Enter client.connect 91.99.37.118:28103 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://24hgaming.com.
Server tags
Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp200
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.