RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

24HG | Rust | Main #1

91.99.37.118:28103 checked 7m ago

moddedoxide
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak 2
Rank#6,972
top 31%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.6 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 6

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:36 UTC10d ago 3 – running 0
Fri 25 Sep, 18:20 UTC18d ago 2 halved by day 6 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 126 on average
195/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 106 on average
185/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
47/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
71/700

Quick answers

from the figures on this page

Map and rules

What settings does 24HG | Rust | Main #1 run?

No gather rate appears in the name 24HG | Rust | Main #1. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on 24HG | Rust | Main #1?

The game generates the procedural map of size 2,500 on 24HG | Rust | Main #1 with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Custom Map.

Server population

What is the population like on 24HG | Rust | Main #1?

The server 24HG | Rust | Main #1 is currently at 0 players out of 200 slots. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 00:00 UTC, with an average of 2 players.

What position does 24HG | Rust | Main #1 hold in the server rankings?

For player hours over the last week, 24HG | Rust | Main #1 is #6,972, which puts it in the top 31% of all ranked servers.

Lists and tags

What do 24HG | Rust | Main #1's tags indicate?

For the game's server browser, 24HG | Rust | Main #1 publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp200 (Max players): It holds 200 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does 24HG | Rust | Main #1 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include 24HG | Rust | Main #1 are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of 24HG | Rust | Main #1?

24HG | Rust | Main #1 is up and running as you read this. It reports an uptime that puts the last restart at roughly 10 days 5 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on 24HG | Rust | Main #1?

It averaged 230 server fps over the last 48 hours, and the lowest it got was 178. It reached a maximum of 11,786 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,442 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is 24HG | Rust | Main #1 on?

Rust network protocol 2634 and build 166652 is what 24HG | Rust | Main #1 runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find 24HG | Rust | Main #1?

There is no region published by 24HG | Rust | Main #1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 91.99.37.118:28103.

Wipe schedule

What can you expect on wipe day on 24HG | Rust | Main #1?

The average peak for its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 6.

What schedule does 24HG | Rust | Main #1 follow for wipes?

With so few wipes on record for 24HG | Rust | Main #1, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 7 hours ago is when its present world was created.

Join the server

What is the process to join 24HG | Rust | Main #1?

Enter client.connect 91.99.37.118:28103 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://24hgaming.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp200
Max players It holds 200 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.