CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
92.118.11.14:28035 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 15 October, 09:01 UTC, in 6h. Every 2 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:01 UTC1d ago | – | – | running | 7 |
| Sun 11 Oct, 09:01 UTC3d ago | 18 | held half | 2 days | 6 |
| Fri 9 Oct, 09:01 UTC5d ago | 10 | held half | 2 days | 3 |
| Wed 7 Oct, 09:02 UTC7d ago | 12 | held half | 2 days | 7 |
| Mon 5 Oct, 09:01 UTC9d ago | 13 | held half | 2 days | 3 |
| Sun 4 Oct, 11:55 UTC10d ago | 13 | – | 0.9 days | 6 |
| Thu 1 Oct, 18:03 UTC FW13d ago | 10 | held half | 2.7 days | 3 |
| Thu 1 Oct, 09:01 UTC13d ago | 9 | – | 0.4 days | 2 |
| Tue 29 Sep, 09:02 UTC15d ago | 9 | held half | 2 days | 0 |
| Sun 27 Sep, 09:02 UTC17d ago | 16 | held half | 2 days | 6 |
| Fri 25 Sep, 13:28 UTC19d ago | 16 | – | 1.8 days | 7 |
| Wed 23 Sep, 09:02 UTC21d ago | 9 | held half | 2.2 days | 1 |
| Tue 22 Sep, 04:54 UTC22d ago | 22 | – | 1.2 days | 1 |
| Mon 21 Sep, 13:39 UTC23d ago | 22 | – | 0.6 days | 0 |
| Sun 20 Sep, 09:02 UTC24d ago | 15 | – | 1.2 days | 6 |
| Fri 18 Sep, 09:02 UTC26d ago | 11 | held half | 2 days | 1 |
| Wed 16 Sep, 09:54 UTC28d ago | 5 | held half | 2 days | 0 |
| Mon 14 Sep, 09:02 UTC30d ago | 6 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
No gather rate appears in the name CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the most a group can hold. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Size 1,000, seed 1337, generated by the game: the procedural map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: CHOYKA MAPS.
Population
What is the population like on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD has 0 of its 10 slots filled right now. The seven-day average is 4 players, with a peak of 18. The highest average over the last 48 hours came at 13:00 UTC, with 10 players.
Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sit in the rankings?
For player hours over the last week, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is #1,745, which puts it in the top 8% of all ranked servers.
Server tags
What do CHOYKA RUST №3[ONE GRID] ZOMBIE MOD's tags indicate?
The game's server browser reads these tags from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts50 (Group limit): The maximum team size is 50; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): The server wipes weekly; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP training with free loot; ^i (Battlefield): Battlefield: quick PvP, kits provided, high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD appear in Rust Zerg Life lists?
These Rust Zerg Life lists include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Modded Rust servers for clans and zergs, Best Rust aim training servers, Rust battlefield servers, live and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server info
How reliable is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, and is it up?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is up and running as you read this. It reports an uptime that puts the last restart at roughly 3 minutes ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Over the past 48 hours, server fps averaged 236 and never dropped below 191. The world held as many as 19,718 entities, including buildings, deployables and everything else. The maximum memory it used was 1,531 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD use?
On Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
There is no region published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 92.118.11.14:28035.
Wipe schedule
What happens on wipe day on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The average peak for its recent wipes was 13 players. 4 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.
How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe, and on what days?
About every 2 days CHOYKA RUST №3[ONE GRID] ZOMBIE MOD has wiped in recent times. It is due to wipe next on Thursday 15 October at 09:01 UTC. The world it is running now dates from 41 hours ago. A wipe every week is what its tags state.
Join the server
What steps do I take to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Join by entering client.connect 92.118.11.14:28035 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://choyka.gamestores.app/.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167781,ts50,^o^z
Game
gmrust
mp10
ts50
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
