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Deployment dossierOnline

eques gallinaceus

92.118.18.72:28035 checked 9m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#11,997
top 54%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:23 UTC11d ago 2 – running 1
Fri 2 Oct, 00:16 UTC12d ago 2 – 0.8 days 2
Mon 28 Sep, 00:31 UTC16d ago 0 – 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
170/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
92/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
350/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
98/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
18/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
90/125

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on eques gallinaceus?

There is no gather rate in the name eques gallinaceus. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on eques gallinaceus?

A procedural map, size 4,500 with seed 383475235, generated by the game, is what eques gallinaceus runs. Same size and seed, same map: RustMaps shows it from this page.

Player count

How full is eques gallinaceus?

The server eques gallinaceus is currently at 0 players out of 50 slots. Its weekly average is 0 players and its highest point was 1.

What is eques gallinaceus's ranking?

In the top 54% of ranked servers, eques gallinaceus holds #11,997 for player hours over the last seven days.

Tags and filters

How should you read the tags on eques gallinaceus?

For the game's server browser, eques gallinaceus publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does eques gallinaceus appear in Rust Zerg Life lists?

These Rust Zerg Life lists include eques gallinaceus: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of eques gallinaceus?

Right now, eques gallinaceus is online. The uptime figure it gives suggests it restarted around 6 days 3 hours ago. Across the last 7 full days, 145 of 168 hours were online, which is 86%. The first time Rust Zerg Life saw it was on 28 September 2026.

What is the performance like on eques gallinaceus?

It averaged 70 server fps over the last 48 hours, and the lowest it got was 16. The world held as many as 117,986 entities, including buildings, deployables and everything else. Memory use peaked at 4,552 MB. What players experience as lag comes from low fps and a rising entity count.

What version is eques gallinaceus using?

On Windows, eques gallinaceus runs Rust network protocol 2634 and build 166494. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find eques gallinaceus?

From eques gallinaceus, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 92.118.18.72:28035.

Wipe schedule

What happens on wipe day on eques gallinaceus?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does eques gallinaceus wipe, and on what days?

eques gallinaceus wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 11 days 8 hours ago.

How to join

What is the process to join eques gallinaceus?

Join by entering client.connect 92.118.18.72:28035 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.