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Quadmax 4
Deployment dossierOffline

Experiment

92.209.233.160:28015 checked 3d ago

quad softcore
Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#11,790
top 53%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 53% of all ranked servers, and #551 of the quad servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC3d ago 1 – running 1
Sat 3 Oct, 12:24 UTC10d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC15d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Quadmax 4
[EA] Softcore 1 quad · monthly · 120 on average
92/350
Quadmax 4
[EU] Facepunch Softcore 1 EU · quad · monthly · 101 on average
37/400
Quadmax 4
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 58 on average
86/150
Quadmax 4 18/200
Quadmax 4
[红果十倍]10.14日|新档|开荒|激战|爽玩 EA · quad · weekly · 17 on average
0/200
Quadmax 4
[红牛五倍]10.13日|新档|开荒|激战|爽玩 EA · quad · weekly · 17 on average
0/200

Quick answers

from the figures on this page

Map and rules

What settings does Experiment run?

You will not find a gather rate in the name Experiment. A group can hold 4 players at most (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Experiment?

Generated by the game: the procedural map on Experiment.

Server population

How full is Experiment?

The server Experiment is currently offline; it was last seen 3 days 11 hours ago. Averaging 1 players over seven days, it peaked at 1.

What is Experiment's ranking?

For player hours over the last week, Experiment is #11,790, which puts it in the top 53% of all ranked servers. In the quad category, it ranks #551.

Lists and tags

What is the meaning of the tags on Experiment?

For the game's server browser, Experiment publishes these tags: gmsoftcore (Game mode): Softcore rules apply—easier than standard; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Experiment?

The Rust Zerg Life lists that include Experiment are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

Server info

How reliable is Experiment, and is it up?

Currently offline, Experiment was last seen 3 days 11 hours ago. Across the last 7 full days, 3 of 168 hours were online, which is 2%. Its first appearance in Rust Zerg Life records is 19 September 2026.

What version is Experiment using?

On Windows, Experiment runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Experiment?

No region is published by Experiment. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 92.209.233.160:28015.

Wipe cycle

What happens on wipe day on Experiment?

The average peak for its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does Experiment follow for wipes?

There is no next wipe to predict: Experiment wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 3 days 12 hours ago.

Connect

What is the process to join Experiment?

Enter client.connect 92.209.233.160:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore rules apply—easier than standard.
mp10
Max players The server has 10 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.