Test Server
92.249.220.202:28088 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Test Server?
You will not find a gather rate in the name Test Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Population
How full is Test Server?
Right now, 0 players are on Test Server, which has 10 slots. Averaged over the last week, the player count is 0.
Where does Test Server sit in the rankings?
In the top 72% of ranked servers, Test Server holds #15,955 for player hours over the last seven days.
Tags and filters
How should you read the tags on Test Server?
For the game's server browser, Test Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Test Server?
These Rust Zerg Life lists include Test Server: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of Test Server?
Right now, Test Server is online. It was up 100% of the time across the last 3 full days: 72 of 72 hours. Rust Zerg Life has been tracking it since 10 October 2026.
What version is Test Server using?
Rust network protocol 2633 and build 163207 is what Test Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Test Server?
From Test Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 92.249.220.202:28088.
Wipe cycle
When does Test Server wipe?
So few of Test Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 38 days 20 hours ago.
Join the server
How can I connect to Test Server?
You can join by opening the console with F1 and typing client.connect 92.249.220.202:28088. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.