RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

TyumenFUN | NoLIMIT | Classic +

92.255.170.64:28017 checked 13m ago

biweekly wipes vanillamoddedoxide
Deploy
Zerg meter2%light
3/150 troops
7-day average2
peak 10
Rank#2,228
top 10%
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 20h
Thu 15 Oct, 18:58 UTC

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:58 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

usual gap14.9 days
between real wipes
wipe-day peak10
players, last three wipes
crowd held0%
else halves by day 11

Coming wipes

1d 20hThu 15 Oct, 18:58 UTC
15d 20hThu 29 Oct, 18:58 UTC
22d 20hThu 5 Nov, 19:00 UTCFW
29d 20hThu 12 Nov, 18:58 UTC
43d 20hThu 26 Nov, 18:58 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:58 UTC FW12d ago 9 – running 4
Wed 16 Sep, 20:52 UTC27d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 21 on average
6/100
Zergmax 50
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10 EU · groups of 50+ · 1x · biweekly · 8 on average
1/200
Zergmax 10
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 7 on average
0/100
No limit8 · game default
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 8+ · biweekly · 6 on average
1/125
No limit8 · game default
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 5 on average
2/200
No limit8 · game default
Lumber Boyz NA · groups of 8+ · biweekly · 5 on average
1/50

Quick answers

from the figures on this page

Map and rules

What settings does TyumenFUN | NoLIMIT | Classic + run?

There is no gather rate in the name TyumenFUN | NoLIMIT | Classic +. That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is active on TyumenFUN | NoLIMIT | Classic +?

A procedural map, size 4,500 with seed 693164665, generated by the game, is what TyumenFUN | NoLIMIT | Classic + runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + has 3 of its 150 slots filled right now. Averaging 2 players over seven days, it peaked at 10. In the last two days, the peak hour was 14:00 UTC, with an average of 6 players.

What position does TyumenFUN | NoLIMIT | Classic + hold in the server rankings?

For player hours over the last week, TyumenFUN | NoLIMIT | Classic + is #2,228, which puts it in the top 10% of all ranked servers.

Lists and tags

What is the meaning of the tags on TyumenFUN | NoLIMIT | Classic +?

For the game's server browser, TyumenFUN | NoLIMIT | Classic + publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): Capacity: 150; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does TyumenFUN | NoLIMIT | Classic + appear in Rust Zerg Life lists?

These Rust Zerg Life lists include TyumenFUN | NoLIMIT | Classic +: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

Is TyumenFUN | NoLIMIT | Classic + currently online and stable?

TyumenFUN | NoLIMIT | Classic + is up and running as you read this. The uptime figure it gives suggests it restarted around 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does TyumenFUN | NoLIMIT | Classic + perform?

It averaged 149 server fps over the last 48 hours, and the lowest it got was 52. The world held as many as 126,378 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,324 MB. What players experience as lag comes from low fps and a rising entity count.

What version is TyumenFUN | NoLIMIT | Classic + using?

On Linux, TyumenFUN | NoLIMIT | Classic + runs Rust network protocol 2634 and build 167058. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find TyumenFUN | NoLIMIT | Classic +?

No region is published by TyumenFUN | NoLIMIT | Classic +. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 92.255.170.64:28017.

Wipe schedule

What happens on wipe day on TyumenFUN | NoLIMIT | Classic +?

The average peak for its recent wipes was 10 players. The crowd on the latest wipe peaked 22 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 11.

When does TyumenFUN | NoLIMIT | Classic + wipe?

With too few wipes recorded to confirm TyumenFUN | NoLIMIT | Classic +'s schedule, the prediction comes from its tag. Thursday 15 October at 18:58 UTC is when its next wipe is due. The world in play right now was made 12 days 3 hours ago. Its tags show a wipe schedule of every two weeks.

How to join

What steps do I take to join TyumenFUN | NoLIMIT | Classic +?

Join by entering client.connect 92.255.170.64:28017 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://tyumenfun.ru/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,^v,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp150
Max players Capacity: 150.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.