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Deployment dossierOffline

Whize's 2.5K Test Server

92.4.233.36:28015 checked 17h ago

Deploy
Zerg meter0%empty
0/500 troops
7-day average0
peak –
Rank#15,986
top 71%
Last wipe20d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123420:0002:0008:0014:0020:0002:00

Hourly average and peak, UTC.

Server performance

02040608020:0002:0008:0014:0020:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:37 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 411 on average
431/550
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 363 on average
452/500
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 348 on average
283/300
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 338 on average
405/450
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
72/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 284 on average
327/425

Quick answers

from the figures on this page

Map and rules

What settings does Whize's 2.5K Test Server run?

You will not find a gather rate in the name Whize's 2.5K Test Server. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Whize's 2.5K Test Server?

The game generates the procedural map of size 2,500 on Whize's 2.5K Test Server with seed 2147483647. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is Whize's 2.5K Test Server?

At present, Whize's 2.5K Test Server is offline and its last appearance was 17 hours ago. The average player count for the last seven days is 0.

Where does Whize's 2.5K Test Server sit in the rankings?

In the top 71% of ranked servers, Whize's 2.5K Test Server holds #15,986 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Whize's 2.5K Test Server?

What the game's server browser gets from Whize's 2.5K Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Whize's 2.5K Test Server?

Rust community servers for clans: that is where you will find Whize's 2.5K Test Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of Whize's 2.5K Test Server?

Whize's 2.5K Test Server is offline at the moment; the last time it was seen was 17 hours ago. It reports an uptime that puts the last restart at roughly 19 days 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Whize's 2.5K Test Server perform?

Server fps held an average of 54 for the last 48 hours, with a minimum of 33. The world held as many as 29,177 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,906 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is Whize's 2.5K Test Server on?

On Linux, Whize's 2.5K Test Server runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Whize's 2.5K Test Server?

From Whize's 2.5K Test Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 92.4.233.36:28015.

Wipe cycle

What can you expect on wipe day on Whize's 2.5K Test Server?

At their busiest, its recent wipes drew an average of 1 players. 3 hours after the latest wipe, the crowd peaked.

When does Whize's 2.5K Test Server wipe?

So few of Whize's 2.5K Test Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 20 days 1 hours ago is when its present world was created.

Join the server

How can I connect to Whize's 2.5K Test Server?

Join by entering client.connect 92.4.233.36:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp500
Max players It holds 500 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.