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NatS

93.138.236.104:28015 checked 6d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average1
peak 1
Rank#12,626
top 56%
Last wipe7d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 409 on average
205/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 359 on average
169/225
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 342 on average
393/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 336 on average
158/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
31/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
133/225

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on NatS?

There is no gather rate in the name NatS. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

What is the map on NatS?

The game generates the procedural map NatS runs.

Player count

What is the population like on NatS?

At present, NatS is offline and its last appearance was 6 days 9 hours ago. Averaging 1 players over seven days, it peaked at 1.

What is NatS's ranking?

For player hours over the last week, NatS is #12,626, which puts it in the top 56% of all ranked servers.

Lists and tags

What is the meaning of the tags on NatS?

What the game's server browser gets from NatS is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does NatS appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find NatS among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is NatS currently online and stable?

Currently offline, NatS was last seen 6 days 9 hours ago. Across the last 6 full days, 0 of 144 hours were online, which is 0%. Rust Zerg Life has been tracking it since 7 October 2026.

Which Rust build does NatS use?

Rust network protocol 2634 and build 167058 is what NatS runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find NatS?

There is no region published by NatS. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 93.138.236.104:28015.

Wipe cycle

How often does NatS wipe, and on what days?

With so few wipes on record for NatS, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 7 days 16 hours ago is when its present world was created.

How to join

How can I connect to NatS?

You can join by opening the console with F1 and typing client.connect 93.138.236.104:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.