NatS
93.138.236.104:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on NatS?
There is no gather rate in the name NatS. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on NatS?
The game generates the procedural map NatS runs.
Player count
What is the population like on NatS?
At present, NatS is offline and its last appearance was 6 days 9 hours ago. Averaging 1 players over seven days, it peaked at 1.
What is NatS's ranking?
For player hours over the last week, NatS is #12,626, which puts it in the top 56% of all ranked servers.
Lists and tags
What is the meaning of the tags on NatS?
What the game's server browser gets from NatS is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does NatS appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find NatS among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is NatS currently online and stable?
Currently offline, NatS was last seen 6 days 9 hours ago. Across the last 6 full days, 0 of 144 hours were online, which is 0%. Rust Zerg Life has been tracking it since 7 October 2026.
Which Rust build does NatS use?
Rust network protocol 2634 and build 167058 is what NatS runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find NatS?
There is no region published by NatS. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 93.138.236.104:28015.
Wipe cycle
How often does NatS wipe, and on what days?
With so few wipes on record for NatS, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 7 days 16 hours ago is when its present world was created.
How to join
How can I connect to NatS?
You can join by opening the console with F1 and typing client.connect 93.138.236.104:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.