Loot.Team
93.186.254.156:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Loot.Team run?
There is no gather rate in the name Loot.Team. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
What is the map on Loot.Team?
The game generates the procedural map Loot.Team runs.
Server population
What is the population like on Loot.Team?
Last seen 8 days ago, Loot.Team is offline at the moment.
What position does Loot.Team hold in the server rankings?
For player hours over the last week, Loot.Team is #15,977, which puts it in the top 71% of all ranked servers.
Tags and filters
How should you read the tags on Loot.Team?
For the game's server browser, Loot.Team publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Loot.Team appear in Rust Zerg Life lists?
Rust community servers for clans: that is where you will find Loot.Team among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of Loot.Team?
No sign of Loot.Team at present: it was last seen 8 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 6 October 2026.
Which Rust build does Loot.Team use?
Rust network protocol 2634 and build 166652 is what Loot.Team runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Loot.Team?
No region is published by Loot.Team. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 93.186.254.156:28015.
Wipe schedule
What schedule does Loot.Team follow for wipes?
The record of Loot.Team's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 10 days 10 hours ago.
Join the server
What steps do I take to join Loot.Team?
Join by entering client.connect 93.186.254.156:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.