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IonutShiro Test Server

EU 94.130.133.96:28025 checked 11m ago

monthly wipes vanillamoddedoxide
Deploy
Troops now1/ ?
players now
7-day average0
peak 1
Rank#6,770
top 30% · #1909 in EU
Last wipe6d ago
monthly schedule
Next wipe · H-hour22d 7h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

usual gap2.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 4

Coming wipes

22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:04 UTC6d ago 1 – running 0
Thu 1 Oct, 23:00 UTC FW12d ago 1 halved by day 4 5.9 days 1
Sat 26 Sep, 17:51 UTC17d ago 1 – 5.2 days 1
Sat 26 Sep, 08:36 UTC18d ago 1 – 0.4 days 1
Fri 25 Sep, 17:52 UTC18d ago 1 – 0.6 days 0
Wed 23 Sep, 19:27 UTC20d ago 1 – 1.9 days 1
Sat 19 Sep, 11:14 UTC25d ago 1 held half 4.3 days 0
Fri 18 Sep, 09:36 UTC26d ago 1 – 1.1 days 1
Tue 15 Sep, 13:50 UTC28d ago 1 – 2.8 days 1
Mon 14 Sep, 10:43 UTC30d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on IonutShiro Test Server?

No gather rate appears in the name IonutShiro Test Server. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on IonutShiro Test Server?

A procedural map, size 2,500 with seed 1337, generated by the game, is what IonutShiro Test Server runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Player count

How full is IonutShiro Test Server?

At this moment, IonutShiro Test Server is showing 1 players. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 12:00 UTC, when it averaged 1 players.

What position does IonutShiro Test Server hold in the server rankings?

In Europe, IonutShiro Test Server is #1,909, and globally it is #6,770 for player hours over the last seven days, within the top 30% of all ranked servers.

Server tags

What do IonutShiro Test Server's tags indicate?

What the game's server browser gets from IonutShiro Test Server is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): Capacity: 0; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does IonutShiro Test Server appear in Rust Zerg Life lists?

EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find IonutShiro Test Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

What is the uptime and reliability of IonutShiro Test Server?

You can join IonutShiro Test Server now: it is online. The uptime figure it gives suggests it restarted around 6 days 3 hours ago. It was up 95% of the time across the last 7 full days: 160 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does IonutShiro Test Server perform?

It averaged 224 server fps over the last 48 hours, and the lowest it got was 138. It reached a maximum of 23,697 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,002 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is IonutShiro Test Server on?

On Linux, IonutShiro Test Server runs Rust network protocol 2634 and build 167058. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of IonutShiro Test Server?

With its EU tag, IonutShiro Test Server lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 94.130.133.96:28025.

Wipe schedule

What happens on wipe day on IonutShiro Test Server?

The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.

What schedule does IonutShiro Test Server follow for wipes?

Once a month IonutShiro Test Server wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 6 days 15 hours ago. Its tags publish a wipe schedule of once a month.

Join the server

How can I connect to IonutShiro Test Server?

Enter client.connect 94.130.133.96:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/WQ2ztS5jM8.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp0
Max players Capacity: 0.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167058
Build The game build is 167058.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.