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TestServer

94.134.192.101:28015 checked 12d ago

Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank#15,934
top 70%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
128/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 335 on average
67/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
366/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 316 on average
91/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
16/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
77/100

Quick answers

from the figures on this page

Rules and settings

What settings does TestServer run?

No gather rate appears in the name TestServer. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on TestServer?

A procedural map, generated by the game, is what TestServer runs.

Population

How many players are on TestServer?

The server TestServer is currently offline; it was last seen 12 days 12 hours ago.

What is TestServer's ranking?

In the top 70% of ranked servers, TestServer holds #15,934 for player hours over the last seven days.

Server tags

What do TestServer's tags indicate?

For the game's server browser, TestServer publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover TestServer?

Rust community servers for clans: that is where you will find TestServer among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of TestServer?

TestServer is offline at the moment; the last time it was seen was 12 days 12 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 2 October 2026.

Which Rust build does TestServer use?

The server TestServer runs Rust network protocol 2634 and build 166586 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find TestServer?

No region is published by TestServer. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 94.134.192.101:28015.

Wipe cycle

What schedule does TestServer follow for wipes?

With so few wipes on record for TestServer, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 21 hours ago is when its present world was created.

Join the server

What is the process to join TestServer?

Join by entering client.connect 94.134.192.101:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players Capacity: 5.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.