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Deployment dossierOffline

TestServer

94.134.192.169:28015 checked 11d ago

Deploy
Zerg meter20%light
1/5 troops
7-day average0
peak –
Rank#13,893
top 61%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
196/225
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 336 on average
119/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 326 on average
438/500
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 318 on average
113/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
23/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
125/175

Quick answers

from the figures on this page

Server rules

What is the setup on TestServer when it comes to rules and settings?

There is no gather rate in the name TestServer. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

Which map is active on TestServer?

Generated by the game: the procedural map on TestServer.

Population

How full is TestServer?

At present, TestServer is offline and its last appearance was 11 days 1 hours ago.

What is TestServer's ranking?

For player hours over the last week, TestServer is #13,893, which puts it in the top 61% of all ranked servers.

Lists and tags

What do TestServer's tags indicate?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover TestServer?

Rust community servers for clans: that is where you will find TestServer among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

How reliable is TestServer, and is it up?

TestServer is offline at the moment; the last time it was seen was 11 days 1 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 3 October 2026.

What Rust version is TestServer on?

On Windows, TestServer runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does TestServer use?

There is no region published by TestServer. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.134.192.169:28015.

Wipe cycle

How often does TestServer wipe, and on what days?

So few of TestServer's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 12 days 17 hours ago.

Connect

How can I connect to TestServer?

Enter client.connect 94.134.192.169:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players It holds 5 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.