TestServer
94.134.192.50:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TestServer?
You will not find a gather rate in the name TestServer. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on TestServer?
The game generates the procedural map TestServer runs.
Population
What is the population like on TestServer?
The server TestServer is currently offline; it was last seen 15 days 13 hours ago.
What is TestServer's ranking?
For player hours over the last week, TestServer is #14,558, which puts it in the top 61% of all ranked servers.
Tags and filters
What is the meaning of the tags on TestServer?
For the game's server browser, TestServer publishes these tags: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does TestServer appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include TestServer are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is TestServer, and is it up?
Currently offline, TestServer was last seen 15 days 13 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 28 September 2026.
Which Rust build does TestServer use?
On Windows, TestServer runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does TestServer use?
There is no region published by TestServer. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.134.192.50:28015.
Wipe schedule
What schedule does TestServer follow for wipes?
With so few wipes on record for TestServer, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 39 days 16 hours ago.
Connect
How can I connect to TestServer?
Enter client.connect 94.134.192.50:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.