TestServer
94.134.193.191:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on TestServer?
There is no gather rate in the name TestServer. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. You will find it under Community in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on TestServer?
The game generates the procedural map TestServer runs.
Player count
How full is TestServer?
Last seen 28 days 23 hours ago, TestServer is offline at the moment.
What position does TestServer hold in the server rankings?
For player hours over the last week, TestServer is #14,446, which puts it in the top – of all ranked servers.
Server tags
How should you read the tags on TestServer?
What the game's server browser gets from TestServer is this tag list: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): It holds 5 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover TestServer?
These Rust Zerg Life lists include TestServer: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Is TestServer currently online and stable?
Currently offline, TestServer was last seen 28 days 23 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 15 September 2026.
What Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TestServer?
From TestServer, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.134.193.191:28015.
Wipe schedule
How often does TestServer wipe, and on what days?
The record of TestServer's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 40 days 1 hours ago.
Connect
What steps do I take to join TestServer?
Join by entering client.connect 94.134.193.191:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.