Devblog 301 LAN
94.139.255.199:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Devblog 301 LAN run?
There is no gather rate in the name Devblog 301 LAN. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
Which map is active on Devblog 301 LAN?
Generated by the game: the procedural map on Devblog 301 LAN.
Player count
What is the population like on Devblog 301 LAN?
At present, Devblog 301 LAN is offline and its last appearance was 18 days 20 hours ago.
What position does Devblog 301 LAN hold in the server rankings?
In the top 71% of ranked servers, Devblog 301 LAN holds #16,363 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Devblog 301 LAN?
The game's server browser reads these tags from Devblog 301 LAN: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2602 (Protocol): You'll need protocol 2602 on your game to join; cs132924 (Build): The game build is 132924; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu1 (Region code): The region code for this server is eu1; ^p (PvE): This is PvE—the danger comes from the world, not other players. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Devblog 301 LAN?
These Rust Zerg Life lists include Devblog 301 LAN: Rust community servers for clans and Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server info
How reliable is Devblog 301 LAN, and is it up?
No sign of Devblog 301 LAN at present: it was last seen 18 days 20 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 24 September 2026.
What version is Devblog 301 LAN using?
Rust network protocol 2602 and build 132924 is what Devblog 301 LAN runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Devblog 301 LAN?
No region is given by Devblog 301 LAN, and its region code is eu1. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.139.255.199:28015.
Wipe schedule
When does Devblog 301 LAN wipe?
With so few wipes on record for Devblog 301 LAN, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 21 days 1 hours ago is when its present world was created.
Connect
How can I connect to Devblog 301 LAN?
You can join by opening the console with F1 and typing client.connect 94.139.255.199:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8
Game
gmrust
mp20
ts8
v2602
cs132924
ptrak
$reu1
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.