RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

Rust Devblog Server

94.229.18.211:28015 checked 16d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,968
top 71%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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No limit8 · game default
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91/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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38/700

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust Devblog Server?

No gather rate appears in the name Rust Devblog Server. You will not find a published group limit. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.

What is the map on Rust Devblog Server?

The game generates the procedural map Rust Devblog Server runs.

Population

How full is Rust Devblog Server?

Last seen 16 days 17 hours ago, Rust Devblog Server is offline at the moment.

Where does Rust Devblog Server sit in the rankings?

In the top 71% of ranked servers, Rust Devblog Server holds #16,968 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Rust Devblog Server?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): Standard RakNet networking is in use here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; hil2cpp (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rust Devblog Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Rust Devblog Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server details

Is Rust Devblog Server currently online and stable?

Currently offline, Rust Devblog Server was last seen 16 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 27 September 2026.

Which Rust build does Rust Devblog Server use?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Rust Devblog Server use?

There is no region published by Rust Devblog Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 94.229.18.211:28015.

Wipe cycle

How often does Rust Devblog Server wipe, and on what days?

The record of Rust Devblog Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 21 days 16 hours ago.

How to join

How can I connect to Rust Devblog Server?

You can join by opening the console with F1 and typing client.connect 94.229.18.211:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking Standard RakNet networking is in use here.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Other

hil2cpp
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.