RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

Rust Devblog Server

94.229.18.9:28015 checked 2d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,892
top 72%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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120/300
Zergmax 16
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173/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
23/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
57/700

Quick answers

from the figures on this page

Server rules

What settings does Rust Devblog Server run?

There is no gather rate in the name Rust Devblog Server. A group limit is not published for it. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. Anti-cheat is off: VAC, from Valve.

What is the map on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Server population

How full is Rust Devblog Server?

The server Rust Devblog Server is currently offline; it was last seen 2 days 21 hours ago. The average player count for the last seven days is 0.

What is Rust Devblog Server's ranking?

In the top 72% of ranked servers, Rust Devblog Server holds #15,892 for player hours over the last seven days.

Tags and filters

What do Rust Devblog Server's tags indicate?

What the game's server browser gets from Rust Devblog Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; v2362 (Protocol): You'll need protocol 2362 on your game to join; ptrak (Networking): It uses RakNet, the standard network layer for the game; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; hil2cpp (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rust Devblog Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Rust Devblog Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

Server info

What is the uptime and reliability of Rust Devblog Server?

No sign of Rust Devblog Server at present: it was last seen 2 days 21 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. Its first appearance in Rust Zerg Life records is 11 October 2026.

Which Rust build does Rust Devblog Server use?

On Windows, Rust Devblog Server runs Rust network protocol 2362. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Rust Devblog Server?

There is no region published by Rust Devblog Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.229.18.9:28015.

Wipe cycle

What schedule does Rust Devblog Server follow for wipes?

So few of Rust Devblog Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 2 days 21 hours ago is when its present world was created.

Join the server

What is the process to join Rust Devblog Server?

Enter client.connect 94.229.18.9:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
v2362
Protocol You'll need protocol 2362 on your game to join.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Other

hil2cpp
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.