RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

Rust Devblog Server

94.229.24.253:28015 checked 20d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,552
top 71%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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200/300
Zergmax 16
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184/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
47/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
70/700

Quick answers

from the figures on this page

Map and rules

What settings does Rust Devblog Server run?

No gather rate appears in the name Rust Devblog Server. A group limit is not published for it. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Rust Devblog Server?

The game generates the procedural map Rust Devblog Server runs.

Server population

How many players are on Rust Devblog Server?

Last seen 20 days 18 hours ago, Rust Devblog Server is offline at the moment.

What is Rust Devblog Server's ranking?

For player hours over the last week, Rust Devblog Server is #15,552, which puts it in the top 71% of all ranked servers.

Lists and tags

What do Rust Devblog Server's tags indicate?

What the game's server browser gets from Rust Devblog Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; v2362 (Protocol): Protocol 2362—only players on that version can get in; ptrak (Networking): It uses RakNet, the standard network layer for the game; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; hil2cpp (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; stok (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Rust Devblog Server?

These Rust Zerg Life lists include Rust Devblog Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server info

What is the uptime and reliability of Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 20 days 18 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 23 September 2026.

What version is Rust Devblog Server using?

Rust network protocol 2362 is what Rust Devblog Server runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Rust Devblog Server?

No region is published by Rust Devblog Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.229.24.253:28015.

Wipe cycle

What schedule does Rust Devblog Server follow for wipes?

The record of Rust Devblog Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 21 days 20 hours ago.

Connect

How can I connect to Rust Devblog Server?

You can join by opening the console with F1 and typing client.connect 94.229.24.253:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
v2362
Protocol Protocol 2362—only players on that version can get in.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Plugins run through Carbon.

Other

hil2cpp
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.
stok
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.