RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

Rust Devblog Server

94.229.24.64:28015 checked 19d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,621
top 71%
Last wipe21d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
9/700

Quick answers

from the figures on this page

Rules and settings

What settings does Rust Devblog Server run?

There is no gather rate in the name Rust Devblog Server. A group limit is not published for it. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

Which map is active on Rust Devblog Server?

Generated by the game: the procedural map on Rust Devblog Server.

Population

How many players are on Rust Devblog Server?

At present, Rust Devblog Server is offline and its last appearance was 19 days 20 hours ago.

What position does Rust Devblog Server hold in the server rankings?

For player hours over the last week, Rust Devblog Server is #15,621, which puts it in the top 71% of all ranked servers.

Tags and filters

How should you read the tags on Rust Devblog Server?

For the game's server browser, Rust Devblog Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; v2362 (Protocol): Protocol 2362—only players on that version can get in; ptrak (Networking): It uses RakNet, the standard network layer for the game; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; hil2cpp (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; stok (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rust Devblog Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find Rust Devblog Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Server info

How reliable is Rust Devblog Server, and is it up?

Rust Devblog Server is offline at the moment; the last time it was seen was 19 days 20 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 24 September 2026.

What version is Rust Devblog Server using?

The server Rust Devblog Server runs Rust network protocol 2362 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Rust Devblog Server use?

There is no region published by Rust Devblog Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.229.24.64:28015.

Wipe schedule

What schedule does Rust Devblog Server follow for wipes?

The record of Rust Devblog Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 21 days 8 hours ago.

Join the server

How can I connect to Rust Devblog Server?

You can join by opening the console with F1 and typing client.connect 94.229.24.64:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
v2362
Protocol Protocol 2362—only players on that version can get in.
ptrak
Networking It uses RakNet, the standard network layer for the game.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Other

hil2cpp
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.
stok
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.