RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

Rust Devblog Server

94.229.24.69:28015 checked 1d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,974
top 71%
Last wipe16d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
23/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
12/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
2/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
10/700
Zergmax 30
SURVIVORS.GG | 2 x Vanilla | Monthly groups of 30+ · monthly · 72 on average
20/200

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Rust Devblog Server?

No gather rate appears in the name Rust Devblog Server. No group limit is published. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is off, Valve's anti-cheat.

What is the map on Rust Devblog Server?

A procedural map, generated by the game, is what Rust Devblog Server runs.

Population

How full is Rust Devblog Server?

The server Rust Devblog Server is currently offline; it was last seen 44 hours ago. Its seven-day average stands at 0 players.

Where does Rust Devblog Server sit in the rankings?

In the top 71% of ranked servers, Rust Devblog Server holds #15,974 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on Rust Devblog Server?

For the game's server browser, Rust Devblog Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, which is standard; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; hil2cpp (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it's not part of standard Rust. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rust Devblog Server?

The Rust Zerg Life lists that include Rust Devblog Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

About the server

Is Rust Devblog Server currently online and stable?

No sign of Rust Devblog Server at present: it was last seen 44 hours ago. In the last 1 full day, it stayed up for 0 of 24 hours, which is 0% of the time. Its first appearance in Rust Zerg Life records is 12 October 2026.

What version is Rust Devblog Server using?

On Windows, Rust Devblog Server runs Rust network protocol 2362. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Rust Devblog Server?

There is no region published by Rust Devblog Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.229.24.69:28015.

Wipe cycle

When does Rust Devblog Server wipe?

With so few wipes on record for Rust Devblog Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 16 days ago.

Connect

How can I connect to Rust Devblog Server?

Enter client.connect 94.229.24.69:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players It holds 10 players.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking The network layer is RakNet, which is standard.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.
stok
Custom tag The owner or a plugin set this tag; it's not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.