RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustOps Testing

94.249.246.81:28015 checked 8m ago

oxide
Deploy
Zerg meter0%empty
0/215 troops
7-day average0
peak 1
Rank#14,887
top 68%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75114:0022:0007:0015:0000:0008:00Wiped Sun 18 Oct, 14:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020014:0022:0007:0015:0000:0008:00Wiped Sun 18 Oct, 14:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:00 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 342 on average
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RustOps Testing?

No gather rate appears in the name RustOps Testing. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on RustOps Testing?

The game generates the procedural map of size 3,550 on RustOps Testing with seed 6738. You can view it on RustMaps from this page, since the same size and seed give the same map. Under map name you will find: Wiped 1 days ago.

Player count

How many players are on RustOps Testing?

RustOps Testing has 0 of its 215 slots filled right now. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 15:00 UTC, with 0 players.

Where does RustOps Testing sit in the rankings?

For player hours over the last week, RustOps Testing is #14,887, which puts it in the top 68% of all ranked servers.

Tags and filters

How should you read the tags on RustOps Testing?

What the game's server browser gets from RustOps Testing is this tag list: gmrust (Game mode): Standard survival gameplay; mp215 (Max players): It holds 215 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does RustOps Testing appear in Rust Zerg Life lists?

These Rust Zerg Life lists include RustOps Testing: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

What is the uptime and reliability of RustOps Testing?

You can join RustOps Testing now: it is online. Based on the uptime it reports, the last restart was about 2 hours ago. It was online 100% of the time over the last 1 full day: 24 hours out of 24. The first time Rust Zerg Life saw it was on 18 October 2026.

What is the performance like on RustOps Testing?

Over the past 48 hours, server fps averaged 127 and never dropped below 40. It reached a maximum of 66,137 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,292 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is RustOps Testing on?

Rust network protocol 2634 and build 167781 is what RustOps Testing runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of RustOps Testing?

From RustOps Testing, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.249.246.81:28015.

Wipe schedule

What schedule does RustOps Testing follow for wipes?

With so few wipes on record for RustOps Testing, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 43 hours ago.

Connect

What is the process to join RustOps Testing?

Enter client.connect 94.249.246.81:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rustops.org.

Server tags

what each one means

Published as mp215,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Standard survival gameplay.
mp215
Max players It holds 215 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.