LOCAL MAP TEST
94.31.69.206:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on LOCAL MAP TEST when it comes to rules and settings?
There is no gather rate in the name LOCAL MAP TEST. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Player count
How many players are on LOCAL MAP TEST?
The server LOCAL MAP TEST is currently offline; it was last seen 23 days 10 hours ago.
What position does LOCAL MAP TEST hold in the server rankings?
For player hours over the last week, LOCAL MAP TEST is #14,112, which puts it in the top – of all ranked servers.
Server tags
What do LOCAL MAP TEST's tags indicate?
What the game's server browser gets from LOCAL MAP TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does LOCAL MAP TEST appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include LOCAL MAP TEST are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is LOCAL MAP TEST, and is it up?
LOCAL MAP TEST is offline at the moment; the last time it was seen was 23 days 10 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 20 September 2026.
Which Rust build does LOCAL MAP TEST use?
The server LOCAL MAP TEST runs Rust network protocol 2633 and build 164530 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of LOCAL MAP TEST?
There is no region published by LOCAL MAP TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 94.31.69.206:28015.
Wipe schedule
When does LOCAL MAP TEST wipe?
With so few wipes on record for LOCAL MAP TEST, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 23 days 11 hours ago is when its present world was created.
Join the server
What is the process to join LOCAL MAP TEST?
Enter client.connect 94.31.69.206:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.