TEST1
94.41.140.62:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on TEST1 when it comes to rules and settings?
No gather rate appears in the name TEST1. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on TEST1?
A procedural map, generated by the game, is what TEST1 runs.
Player count
What is the population like on TEST1?
Last seen 22 days 23 hours ago, TEST1 is offline at the moment.
What is TEST1's ranking?
For player hours over the last week, TEST1 is #15,478, which puts it in the top 68% of all ranked servers.
Tags and filters
What is the meaning of the tags on TEST1?
The game's server browser reads these tags from TEST1: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does TEST1 appear in Rust Zerg Life lists?
These Rust Zerg Life lists include TEST1: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of TEST1?
No sign of TEST1 at present: it was last seen 22 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 16 September 2026.
What version is TEST1 using?
Rust network protocol 2633 and build 163794 is what TEST1 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of TEST1?
There is no region published by TEST1. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 94.41.140.62:28015.
Wipe cycle
When does TEST1 wipe?
With so few wipes on record for TEST1, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 27 days 13 hours ago.
How to join
What is the process to join TEST1?
Join by entering client.connect 94.41.140.62:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.